6 Replies to “The final session of our play of The Demolished Ones”
Bitter yet sweet
Sweet because I've been following this since day one and I'm really looking forward to the ending. Bitter because, well, it's ending
Hope you guys get together and do some more of this kind of stuff
My word, I do believe I've just become a stalker :D
We spend a few minutes at the end of the session, talking about what comes next. :)
Sounds good to me!
Can I get in on the next game?
I'm filing away names of interested folks, so "yes possibly?"
Very next game might be Fiasco or something super short, but after that I'm seriously considering a sort of serial Atomic Robo thing, so we can go with the larger Tesladyne corporation and sort of play with whoever shows up.
Maybe. Still turning it over.
I'm still not sure I ended things where I should have. There's a option there to play an epilogue session or something, but…
Ah well, it is what it is. I liked the scenario, though the "ending" (I thought) was good for a campaign starter and really not good for scenario. I liked what I came up with, but it's so hard to tell if it'll play with the players.
Bitter yet sweet
Sweet because I've been following this since day one and I'm really looking forward to the ending. Bitter because, well, it's ending
Hope you guys get together and do some more of this kind of stuff
My word, I do believe I've just become a stalker :D
We spend a few minutes at the end of the session, talking about what comes next. :)
Sounds good to me!
Can I get in on the next game?
I'm filing away names of interested folks, so "yes possibly?"
Very next game might be Fiasco or something super short, but after that I'm seriously considering a sort of serial Atomic Robo thing, so we can go with the larger Tesladyne corporation and sort of play with whoever shows up.
Maybe. Still turning it over.
I'm still not sure I ended things where I should have. There's a option there to play an epilogue session or something, but…
Ah well, it is what it is. I liked the scenario, though the "ending" (I thought) was good for a campaign starter and really not good for scenario. I liked what I came up with, but it's so hard to tell if it'll play with the players.