This is How I Get It Done: Making a quick ebook with Jutoh

This one’s going to be short, because I’ve kind of been looking at this screen all day.

A few days ago, I asked if anyone would be interested in getting all of my NaNoWriMo advice posts pulled together into some kind of epub format.

The answer was “yes.”

I kind of ignored that for a bit, because frankly I didn’t know where to start with creating something like that, beyond a PDF; all the stuff I used a few years ago is abandonware.

But today someone sent me an ebook they’d ‘just slapped together’ in eCub, so I went and looked at that.

It seemed fine, but I did notice this bit:

eCub does not do WYSIWYG or syntax-highlighted editing.

Hmm. I may be reading that wrong, but it sounds like it doesn’t do something like “highlight that word and hit ctrl-I for italics.” So… may a little simpler than I wanted.

But then I read:

You may like to consider the Jutoh ebook editor for easier, WYSIWYG editing, more sophisticated import, and greater configurability. Jutoh also handles footnotes, index entries and other aspects.

Well, that certainly seemed a lot closer to what I was looking for.

So I grabbed it, installed it, and got to work. First, I saved copies of all the individual posts as html files, then I pointed Jutoh at that directory full of a mess of html files, images, links, and… you know, stuff, and said “Do something with that, wouldja?”

Here is the result — This is How I Get It Done – Daily Kicks in the Ass for NaNoWriMo Authors, in:

It took me longer to get a decent picture of a composition notebook cover than it did to format the first chapter.

Now… it wasn’t THAT easy — I spent most of the afternoon cleaning out text I didn’t need, and dropping some (but not all — or even most) of the comments from the posts. And I had to recenter pictures and format the captions and…

Okay, yeah, it took awhile, but it was a piece of cake.

The end result (at least for the .mobi – I can’t check the others) is a document that Kate can read on her Kindle and I can read on my phone. The text formating is clean, the pictures are totally legible, the table of contents works perfectly, and all the links to other people’s websites (the commenters, for example) are live and do exactly what they should. I’d love to hear how it works for you guys on your readers of choice.

Unavoidable Snark: A whoooooole afternoon to format a clean, readable, twenty-three thousand word ebook with pictures and an extended reading list that reaches out to the rest of the internet. Yeah. Wow. I can totally see why publishers are charging as much for ebooks as hardbacks. Totally. Yeah.

Finally, for those folks who just want it in their browser, here’s the complete collection of the original posts.

A bit of conversation

SO here’s a talk I had this morning:

Website: *explodes*
Me: …the hell?
Website: What?
Me: You just exploded.
Website: Nuh uh.
Me: Yes. You did. You are still exploded, in fact.
Website: Well…
Me: What?
Website: At least you noticed me.
Me:
Website: Sorry.
Me: I’ve had a lot on my —
Website: I know. I know. Sorry. I shouldn’t have said that. Here… I’ll unexplode for you. Gratis.
Me: You don’t have to —
Website: It’s fine. It’s fine. Really. Just… it’s fine. You should finish up your job aps and the new coursework. I know it’s how you spend your mornings right now.
Me: Actually…
Website: *sigh* What?
Me: Well, the apps are in, the course is done — I’m writing this morning.
Website: Oh, on Adrift? I thought I saw something about that on your other site.
Me: My other…
Website: You know. The Twitter.
Me: The Twitter?
Website: Shut up.
Me: The Twitter? Who are you, Betty White?
Website: Maybe I am.
Me: What? What does that even mean?
Website: Nevermind. Shut up.
Me: Listen. *sigh* The reason I noticed you exploded is because I was going to write something with you.
Website: Pff. Sure.
Me: Really. Look, I got some pictures to go along with it.
Website: *glances sidelong* That’s a pretty random collection.
Me: It’s kind of a potpourri post.
Website: … thus marking the one and only time that “potpourri” will show up on your website.
Me: Well, two, now.
Website: Whatever. *rubs scalp with fingers* Grab-bag post, huh?
Me: If you like. I don’t have to if you —
Website: Just get over here and type.

Why Hello There

Hello?

Yes, it’s been pretty quiet around here, but that’s only because it’s been really noisy everywhere else, and while I love me some oversharing, there’s a point at which the day to day slog of doing contract instructional design and job hunting gets a little banal, and that point is somewhere just before I ever start talking about it on the blog. I’ve been working out my schedule (which keeps changing), and the points during the day when I would normally write here have been swallowed by writing for other stuff.

That picture, by the way? That’s totally me — lots of tappity tappity tap, lots of phone calls, and a growing feeling that I’m having two conversations at once, all the time. I’m hoping that’ll pass.

Let’s see what else is going on…

The death of the paper book! Again!

There’s been a lot of very intelligent talking about books and writing and piracy lately, and while I’ve been keeping my eye on all of it, I haven’t jumped in because my feelings haven’t really changed, which means the music I’d be adding to those jam sessions isn’t substantively different than the stuff I’ve played before, and everyone’s already heard that.

Print is dead, long live print.

I’ll tell you this for free: I agree with Konrath — the changes that are coming to publishing will, in the end, come from the rainmakers (the writers), not the people manufacturing buckets (huge props to Rob Donoghue for that analogy). I look around at our greatest living shamans today — the mightiest rainmakers — and I examine what they’re doing, and it looks a lot like someone marking a trail for others to follow. That Steven King dude? He’s training a LOT of readers to like ebooks. I’m just sayin’.

There’s a lot more to this conversation than just paper vs. plastic, but it is one of the sides to the dodecahedron, and I truly feel that electronic (self-?) publishing will be the thing that melts traditional publishing down to its composite goo, remoulds it, and forges it into something new in the next two decades.

It’s important.

I’m Done with Facebook

Yeah, I'm done.

It’s not that I’m a particularly private person. It’s not that I think anything I post on facebook is that inherently valuable.

But it bothers the fuck out of me when someone takes any portion of me — any fraction of my anima — and sells it off like erection-inducing rhino horn powder to the nearest advertising megacorp. No. Not me. Not anymore.

Facebook. Initially welcoming. Ultimately crap.

Arizona

Nuff said.

The Beard

It comes and goes, oscillating between “sea captain” and “gruff grandfather”. At some point in there, Kaylee decides that Daddy Don’t Get No More Lovin’ til the thing comes off, so off it comes. Wail, my brothers, but know that I will soon be with you again.

Someday, I will be a super-wizard.

Gaming stuff

Hoping for a little tabletop Dragon Age this weekend, maybe even next weekend — two weeks in a row. That’ll be fun.

Still playing the FATE-based Diaspora, and it’s good. It’s probably the best FATE iteration I’ve played, but I suspect that’s only because I haven’t played Dresden Files yet. It’s good – don’t get me wrong, it’s damn good – but it’s good in the way that reading Ekaterina Sedia is good: you simply cannot shake the sense that the authors are not communicating with you in their mother tongue. The Diaspora guys speak FATE fluently, but one gets the sense that they’ll never be wholly comfortable within it.

Games overwhelm me at times.

On the computer front, Kate and I are still really enjoying, of all things, Wizard 101. Enough so that we’re playing when we don’t “have to” with Kaylee, and have a pair that we’ve taken well ahead of the trio we play with our youngest gaming partner. It’s good times, and frankly it’s a good game. I even like the dueling arena, which gets back to the game’s MtG/Pokemon deck-dueling roots in a way that I find very satisfying, even when I’m getting my ass kicked.

Also? Teaming up to play a game with my daughter? Awesome.

Back in Middle Earth

We’re not spending a ton of time in Lord of the Rings Online at the moment, due to our Wizard 101 binge…

You're Tolkein my language.

… but I’m getting my fix all the same.

Kaylee and I are reading The Hobbit. By my best reckoning, this marks the realization of a personal dream probably 20 years in the making, and I am very very happy about it.

The dwarves are stuck in the barrels now, floating down to Laketown. Bilbo has a cold.

Kaylee keeps telling me that none of this would have happened if they’d stayed on the path, like Gandalf said.

Sooth, child. You speak sooth.

In the Meantime

I write. I’m coming to the tail-end of my contract work, and I’m taking the opportunity to let go of my job-search stress and use the time to find out what I can do when I’m not cramming my writing time in wherever it will fit, like mortar between boredom bricks. It’s a bit scary, and more than a little stressful, but the words keep moving from my fingers to the screen, and some of them really make me happy, and there are so many many worse things than that.

I have all the direction I need.

I’ll talk to you soon.

Wizards of the Coast takes a… novel approach to dealing with PDF piracy

Angry Bear is angry.And by “novel”, I mean to say “utterly stupid and short-sighted.”

Earlier this evening RPGNow, Paizo, and DriveThruRPG pulled all of their Wizards of the Coast PDF products (where both new and much much much older products were available) at WotC’s request.  The ability to purchase them ended at noon – the ability to download products that you’ve already bought ended at midnight.

According to Wizards of the Coast, this was done to prevent piracy.  (In a followup statement, they clarified that they believe this… because they are luddite morons.)

“We have [taken these actions] to stop the illegal activities […], and to deter future unauthorized and unlawful file-sharing.”

I love the vast understatement from one gaming site today:

“I predict an increase in piracy of Wizards products.”

REALLY?

Let me take this one step further.  I guarantee – not ‘predict’, but guaran-goddamn-tee that every single PDF of WotC products made available after midnight tonight will be a pirated copy.

Just… think about it for a second; you’ll see exactly what I mean.

See… before today? Sure, some people were sharing PDFs like that on file-sharing sites, and there was pirating going on. Sure, yes.

Was it because the PDFs were made available by WotC and sold online?

No.  You’ve been able to get PDFs of ANY game book — hell, any book at all — even ones that have never had electronic versions available, ever since scanner technology became remotely mainstream (early 90s), because people have time, and geeks have desire for the electronic versions.

Until today, at least most of the people who wanted electronic versions of their game book were getting the PDFs the easy way: google search, got to RPGNow, click, click, download.  No torrent software. No worrying if you picked up a virus with your latest PDF. Easy.

Now, the only way to get the electronic version of a WotC product is to get it from a pirate site.

I can either not get it at all (sucks for me, and WotC gets no money), or I get it from a torrent site (hassle for me, and WotC gets no money).

The pirating people? This has no fucking affect on them what. so. ever.

Well, no; that’s not entirely true.

This move by WotC, ostensibly meant to fight piracy, will actually ensure that more people will come to their site to download ALL the PDFs they want (for games, for novels… whatever — I mean, as long as they’re THERE for the DnD stuff, they might as well look around and see what else is out there, right?…).

It’s not just stupid and short-sighted.  It doesn’t just ensure the piracy of their work by 100% of those that want PDFs of DnD material; it actually hurts all the other companies in the industry as well.

The New Frontier of Indie Publishing has already been Mapped Out (on a Battlemat)

Before I get into this, I need to lay out a couple concepts that I’m referencing here.

Concept One: The Long Tail

long_tail_graph“The Long Tail” describes the “niche” strategy of businesses like Amazon.com or Netflix which can be expressed – in my own words – as “sell many different products, in relatively small quantity, per product”. This is different from traditional business models, where the basic idea is “sell a large quantity of only a few things.” Traditional publishing is built on – no surprise – a traditional model; so much so that only 5% of all published authors account for 95% of the profit in publishing today.

Conversely, the way companies like Amazon and Netflix work allows them to profit by selling small volumes of ‘niche’ items across a broad customer base, instead of only selling large volumes of a few popular items. The group within that broad customer base that purchases a large number of “non-hit” items is the demographic that is also sometimes called the Long Tail.

This model acknowledges that the upper 20% of items listed for sale will account for most of the sales, but without negligible stocking and distribution costs, the other 80% of available products will still be profitable per unit sold and will, as a group, outsell that top 20%.

The main benefit to consumers is vastly increased product variety.

The main benefit to the distributor is that they can keep a much bigger ‘inventory’ of products in a particular niche, since warehousing isn’t such an issue, letting them outperform traditional competitors (example: Netflix can supply many titles that Blockbuster simply doesn’t offer in-store, because said title is not *already* popular).

The main (two) benefits to the independent author are:

  1. Those whose products could not — for economic reasons — find a place in pre-Internet information distribution channels can realize a burst of financially successful creativity that finds its audience. One example of this is YouTube, where quality artists within any number of disciplines have found success that they would never have gotten via traditional channels.
  2. The new ability to maintain a large ‘niche’ inventory without warehousing overhead means that the creator has time to find their audience via a new method of marketing that has only recently become viable, let alone profitable.

That new method of marketing is Concept Two.

Concept Two: First, Ten

social-networkingSeth Godin came up with this name and this concept, but in his own words “Three years from now, this advice will be so common as to be boring.”

The basic idea is this:

Find ten people who trust you/respect you/need you/listen to you…

Those ten people need what you have to sell, or want it. And if they love it, you win. If they love it, they’ll each find you ten more people (or a hundred or a thousand or, perhaps, just three). Repeat.

If they don’t love it, you need a new product. Start over.

As he points out, this approach changes everything, as compared to typical publishing. You don’t market to the anonymous masses. They’re not anonymous and they’re not masses. You market to people who are willing participants. The idea of a ‘launch’ and press releases and the big unveiling is a bad one. Instead, a gradual build turns into a swell turns into a wave.

(Seth is very smart – damn sight smarter than me. You should be reading his blog.)

So the basic idea is that (a) you have this Long Tail demographic you can market to, and you have the time to do so, because you don’t have to worry about running out of time and getting your book backlisted/discontinued — that’s just not an real concern anymore. You just need to Find Ten, over and over again. This includes things like:

  • New Media Marketing: building and managing a presence on social networks and online or virtual communities. This is very low-frequency, low-intensity, and cost effective.
  • Buzz: Basically word of mouth, the transmission of commercial information from person to person in an online or real-world environment. There was a statistic bounced around this year’s Technology of Change conference that 85% of book sales were thanks to word-of-mouth, 10% were thanks to the book cover, and everything else anyone did for marketing accounted for the final 5% of sales. Word of mouth is clearly pretty huge.
  • Viral Marketing: Using preexisting social networks, with an emphasis of the casual, non-intentional and low cost.

Look at those three things: anything there strike you as something a publisher can do better than the author, plus perhaps their first “Ten” people?

((To be fair, there’s no reason at all this doesn’t apply to an author working in Traditional publishing as well. In that case, you want/need your Agent and Publishing Editor to be two of your First Ten, so that they can evangelize within the existing Trad Publishing networks that you-the-author could never reach. That’s obviously valuable, if the option is available to you.))

Now, ponder this: all this marketing theory stuff is not hypothetical. This is something already happening today in one of the publishing niches that has raced ahead of the mainstream publishing genres (fiction, non-fiction) by virtue of never having been part of mainstream publishing in the first place.

I’m speaking of roleplaying game publishing (which you might have guessed from the title of the post). Lemme ‘splain.

spielleiterBack in the late 70s and early 80s, roleplaying games were on their first upswing and, since the primary product of the roleplaying gaming industry at the time was books, game developers looked, naturally, to the publishing industry for ideas on how to MAKE books – how to publish.

And let me tell you, those were some meticulous, geeky bastards back in the day; they figured out how publishing worked and in most cases they followed the traditional publishing model to the letter. Also, they usually aimed for the highest quality products they could (or, often, couldn’t) afford to produce. You should SEE some of the books they turned out – big, beautiful, heavily illustrated, hardbound, double-stitched – you could kill a caribou with the first (or second) edition of Advanced Dungeons and Dragons – don’t even get me started on the original Champions rulebook.

There was, of course, a problem. Roleplaying games are a niche market. Super-niche. The nicheiest. You could have one, probably two, MAYBE three or four product lines successfully pushed into this niche market using traditional publishing methods (each additional line taking a bite out of the success of the other lines) before the niche was full and anything that came after failed. Perhaps not right away, but they’d fail.

TSR (publishers of DnD) was even bought out, and all the others? There is one handful of gaming companies (full-time employing a double handful of people) that have survived from then to now. Meanwhile, the list of those that went under, trying to publish using traditional means, would fill a phone book.

Most people gave it up.

Then came the internet.

With the internet came mailing lists, usenet, and (eventually) forums that in some cases became places of collaboration and creation for that niche market. Some of the early products of that time (FUDGE, to name one) are still popular today, but the basic idea here is that this experience informed some game designers that their ideas had merit, and even an audience.

They just didn’t have any idea how to turn that idea into a PRODUCT without bankrupting themselves. First, the book publishing cost was prohibitive and Second: even if they found an affordable way to publish, how do you get your niche-within-a-niche idea out to the right people?

Then came Dungeons and Dragons 3rd edition, which did a remarkable thing by releasing their rules set as Open Source, basically allowing anyone legal permission to write adventures and source material for the game, and publish it however they like, with one simple caveat: “write it in such a way that the customer still needs our main rulebooks to play.”

Suddenly, the problem with “How do you get your work to the right audience” was gone (provided you wrote stuff for DnD – the biggest product line within Gaming, so not much of a hardship), which left hundreds of creators with only one problem to solve: how to get our work out to people without bankrupting ourselves.

More importantly, this was a group of people who never really associated themselves (mentally) with traditional publishing – they’re gamers, man – so there’s no stigma to the idea of self-publishing. Quite the contrary: in that niche market, self-publishing was the DREAM – a mix of “rock and roll” and “my god, I might actually make some money off this hobby I love!”

Now these were geeky, meticulous bastards (notice a theme?), and when faced with a problem like that, they worked the HELL out of it. By a glorious bit of serendipity, available technology on the internet was finally catching up to their needs at almost the same time: relatively affordable and good-quality print-on-demand, secure and user-friendly online ‘storefront’ software that let you sell electronic files easily. FREE services for acquiring legitimate ISBN numbers and getting listed on sites like Amazon, so that your new DnD module would show up in Amazon searches alongside products from the “big boys.”

Heady times.

When the wave of 3rd edition DnD publishing waned, what was left behind was all that knowledge, experience, creative forums, and the services to make publishing your own stuff possible.

muWhich is exactly what people did. Today, there are HUNDREDS of products available to this roleplaying gaming niche, and no one ‘going out of business’. Sure, some stuff never sells (because it’s crap), but the good stuff rises – slowly, most of the time – to the top, and finds its target audience, who evangelize and market for those games without much help from the original creator at all, aside from their participation in the social networks surrounding that niche market.

Most of their sales come from:

  • Building a presence on social networks and online or virtual communities (The Forge, Story-Games.com, RPG.net, Indie Press Revolution and dozens more, including (of course) Facebook and Twitter).
  • Word of mouth, from one successful Actual Play report to the next.

Sound familiar?

Sounds like a real-world example of what people are theorizing indie publishing will look like.

Here’s the thing: indie publishing ALREADY works like the ‘theory’ posits: it’s just that only a small group has realized it so far.

Why all the indie-publishing posts, Doyce?

I’m being interviewed by another writing site in a few days (this one live, via Skype, with someone in Austrailia – it’s is SO COOL to live in the future), and they were kind enough to send me some of the questions they planned to ask, so I could get my thoughts in order. (Good plan, on their part.)

The last question on the list is a doozy: “Why are you still pursuing traditional publishing for Hidden Things when there are so many other options out there today?”

I’ll be biting my tongue not to say “masochism”.

But there’s a flipside to that question, and it goes something like this:  “You have a book that was good enough to get representation from an agent, and which you’re (slowly) bringing in line with a publisher’s desires and looking at some success with actually getting the thing published in the traditional market – getting over the threshold, really. Why are you putting so much time into learning about indie publishing?”

Like the header warns at the top of the page, I’m all about my perpetual projects and daily obsessions.  The possibilities that exist out there for authors regardless of how they want to get their work out to a reader are definitely one of my obsessions, and as such, it’s one of those things that will continue to get a lot of posting love from me on this blog.  Hopefully it’s not boring folks too much; me, I find it fascinating.

I’ve made a living of walking into completely unfamiliar new businesses every couple years, learning said business, then teaching those in the business about how to do it better — that’s how I pay the bills.  One of the things I do in those situations is question the standard operating procedures.  “It’s done this way because that’s how we do it” is an immediate red flag to me, and the more I learn about how publishing functions today, the more red-flags I see.

In the movie and music industry, the big companies started to focus only on big-money-making projects, and as a result artists that wanted to… you know… do art (or at least their own thing) went independent.  The same focus on big-money-makers has been happening within the publishing industry (thanks in part to consolidation of publishing into a half-dozen meta-imprints), but there hasn’t been the same leap to indie publishing.  Affordable tools are out there, the quality-in-production is there; authors have the ability to publish, distribute and market books without any involvement from mainstream publishers, thanks to print on demand (POD), e-book technologies, Web 2.0 and the fact that Amazon is now the #2 bookseller in North America and #1 worldwide — but the authors don’t move, because of the stigma of self-publishing.

Yes, before house-consolidations began, publishers were everywhere and there was truth to the idea that an other only self-published if they weren’t good enough to make it ‘legitimately’. This is no longer true, but the characterization of self-published authors as talentless hacks persists.

“It’s that way because it’s always been that way.”

That’s not survival behavior.  It’s not even intelligent behavior, which is puzzling, because it’s coming from intelligent people.

I post a lot on this topic right now because I’m trying to figure it out.

Caveat lector.

How to give readers their tree-book fix as an indie author?

Publishing today is a confusing mess of issues. Am I doomed to slave wages as a mid-list author?  Worse, will I end up losing money? Does the ‘vanity press’ stigma still exist? If so, does it exist for the reader, or just the publishers? If you’re publishing indie, are you stuck with e-books? If not, what kind of solutions out there? Which ones are ripoffs? How can you get listed with libraries?  How can I get my stories out to people who have a book fetish?

It’s an issue that requires a lot of research, and the answers usually lead to more questions (What are my price points? Whose service is really the best deal? What you do you mean ‘it depends’?)

April Hamilton has a great piece up on her blog Indie Author that answers at least some of these questions while comparing venerable Lulu.com to Amazon’s CreateSpace Lulu vs. CreateSpace: Which Is More Economical For The DIY Author?

A quick excerpt:

One advantage of listing your books through Bowkers and Nielsen, whether you do it yourself or let Lulu do it for you, is that doing so makes your books available for order through any retailer, bookstore or library. Personally, I don’t feel indie books receive enough bookstore or library orders to make this worthwhile, but if your motivation is to make your book available to be listed on Amazon.ca, Amazon UK, Barnes & Noble online and even Borders online, it’s probably worth the expense.

As you can see, it’s not all about the price comparisons of the two services, but also a good explanation of what needs to be done to make your POD product function as a proper book in the main venues.   April has some great free ebooks on her site that explain the whole process involved in creating your own book, starting with writing the damn thing and taking through through the whole indie publication process, so this doesn’t surprise me.

Penguin demonstrates it can be taught

Penguin Reaches out to Literary Bloggers.

Last week, literary bloggers around the country debated the SXSW Festival’s “New Think for Old Publishers” panel that included Penguin marketing director, John Fagan.

The result was a wake-up call to the publishers on the panel – a debate that was described by my lovely wife as “brutal”. Since then Penguin Group USA has invited bloggers to participate in an online forum to “establish clearer ground rules for how we can best work with the blogging community.”

Simon & Schuster reducing e-book royalties

Simon & Schuster reducing e-book royalties | TeleRead: Bring the E-Books Home.

Doesn’t make any sense.

The main thing publishers do for writers today is handle the complexities of publishing.

The complexities of publishing are vanishing.

The complexities of e-publishing were never there to begin with. What the blue hell do publishers —

How can they justify something like that, based on services provided?

Edit to add: Further info in the comments.